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00047 #ifndef ARSOUNDSQUEUE_H
00048 #define ARSOUNDSQUEUE_H
00049
00050
00051 #include "ariaTypedefs.h"
00052 #include "ArASyncTask.h"
00053 #include "ArCondition.h"
00054 #include "ArSpeech.h"
00055 #include <list>
00056 #include <string>
00057 #include <set>
00058
00079 class ArSoundsQueue: public ArASyncTask
00080 {
00081 public:
00082
00085 enum ItemType { SPEECH, SOUND_FILE, SOUND_DATA, OTHER };
00086
00091 typedef ArRetFunctor2<bool, const char*, const char*> PlayItemFunctor;
00092 typedef ArFunctor InterruptItemFunctor;
00093
00097 class Item {
00098 public:
00099 std::string data;
00100 ItemType type;
00101 std::string params;
00102 int priority;
00103 std::list<InterruptItemFunctor*> interruptCallbacks;
00104 std::list<PlayItemFunctor*> playCallbacks;
00105
00106 Item();
00107 Item(std::string _data, ItemType _type, std::string _params, int priority);
00108 Item(std::string _data, ItemType _type, std::string _params, int priority, std::list<PlayItemFunctor*> callbacks);
00109
00110 Item(const Item& toCopy);
00111
00113 bool operator==(const Item& other) const
00114 {
00115 return (other.type == type && other.params == params && other.data == data);
00116 }
00117
00119 void play();
00120
00122 void interrupt();
00123 };
00124
00125
00126 ArSoundsQueue();
00127
00135 ArSoundsQueue(ArRetFunctor<bool> *speakInitCB,
00136 PlayItemFunctor *speakCB = 0,
00137 InterruptItemFunctor *interruptSpeechCB = 0,
00138 ArRetFunctor<bool> *playInitCB = 0,
00139 PlayItemFunctor *playFileCB = 0,
00140 InterruptItemFunctor *interruptFileCB = 0);
00141
00147 ArSoundsQueue(ArSpeechSynth* speechSynthesizer,
00148 ArRetFunctor<bool> *playInitCB = 0,
00149 PlayItemFunctor *playFileCB = 0,
00150 InterruptItemFunctor *interruptFileCB = 0);
00151
00152 virtual ~ArSoundsQueue();
00153
00158 void addInitCallback(ArRetFunctor<bool> *cb) {
00159 myInitCallbacks.push_back(cb);
00160 }
00161
00163 void setSpeakInitCallback(ArRetFunctor<bool> *cb) {
00164 addInitCallback(cb);
00165 }
00166
00168 void addItem(ArSoundsQueue::Item item);
00169
00171 void addItem(ItemType type, const char* data, std::list<PlayItemFunctor*> callbacks, int priority = 0, const char* params = 0);
00172
00176 bool isInitialized()
00177 {
00178 return myInitialized;
00179 }
00180
00184 bool isSpeakingOrPlaying(void) { return (myPlayingSomething); }
00185
00187 bool isPlaying() { return myPlayingSomething; }
00188
00189
00194 bool isSpeaking() { return myPlayingSomething; }
00195
00196
00198 void run(void) { runInThisThread(); }
00199
00201 void runAsync(void) { create(false); }
00202
00206 void pause();
00207
00209 void resume() ;
00210
00212 bool isPaused();
00213
00215 void interrupt();
00216
00221 void clearQueue();
00222
00225 void stop() ;
00226
00229 ArFunctor* getPauseCallback()
00230 {
00231 return new ArFunctorC<ArSoundsQueue>(this, &ArSoundsQueue::pause);
00232 }
00233
00236 ArFunctor* getResumeCallback()
00237 {
00238 return new ArFunctorC<ArSoundsQueue>(this, &ArSoundsQueue::resume);
00239 }
00240
00241
00243 size_t getCurrentQueueSize()
00244 {
00245 size_t size;
00246 lock();
00247 size = myQueue.size();
00248 unlock();
00249 return size;
00250 }
00251
00253 void addSoundStartedCallback(ArFunctor* f)
00254 {
00255 myStartPlaybackCBList.push_back(f);
00256 }
00257
00259 void remSoundStartedCallback(ArFunctor* f)
00260 {
00261 myStartPlaybackCBList.remove(f);
00262 }
00263
00266 void addSoundFinishedCallback(ArFunctor* f)
00267 {
00268 myEndPlaybackCBList.push_back(f);
00269 }
00270
00273 void remSoundFinishedCallback(ArFunctor* f)
00274 {
00275 myEndPlaybackCBList.remove(f);
00276 }
00277
00281 void addQueueNonemptyCallback(ArFunctor* f)
00282 {
00283 myQueueNonemptyCallbacks.push_back(f);
00284 }
00285
00287 void remQueueNonemptyCallback(ArFunctor* f)
00288 {
00289 myQueueNonemptyCallbacks.remove(f);
00290 }
00291
00297 void addQueueEmptyCallback(ArFunctor* f)
00298 {
00299 myQueueEmptyCallbacks.push_back(f);
00300 }
00301
00303 void remQueueEmptyCallback(ArFunctor* f)
00304 {
00305 myQueueEmptyCallbacks.remove(f);
00306 }
00307
00308
00318 std::set<int> findPendingItems(const char* item);
00319
00321 void removePendingItems(const char* item, ItemType type);
00322
00324 void removePendingItems(const char* data);
00325
00327 void removePendingItems(int priority);
00328
00330 void removePendingItems(int priority, ItemType type);
00331
00333 void removePendingItems(ItemType type);
00334
00335 std::string nextItem(ItemType type);
00336 std::string nextItem(int priority);
00337 std::string nextItem(ItemType type, int priority);
00338
00340
00341
00347 void setSpeakCallback(PlayItemFunctor *cb) {
00348 myDefaultSpeakCB = cb;
00349 }
00350
00354 void setInterruptSpeechCallback(InterruptItemFunctor *cb) {
00355 myDefaultInterruptSpeechCB = cb;
00356 }
00357
00362 void setPlayFileCallback(PlayItemFunctor *cb) {
00363 myDefaultPlayFileCB = cb;
00364 }
00365
00367 void setPlayWavFileCallback(PlayItemFunctor* cb) {
00368 setPlayFileCallback(cb);
00369 }
00370
00373 void setInterruptFileCallback(InterruptItemFunctor *cb) {
00374 myDefaultInterruptFileCB = cb;
00375 }
00376
00378 void setInterruptWavFileCallback(InterruptItemFunctor* cb) {
00379 setInterruptFileCallback(cb);
00380 }
00381
00390 void speak(const char *fmt, ...);
00391
00393 void speakWithVoice(const char* voice, const char* fmt, ...);
00394
00396 void speakWithPriority(int priority, const char* fmt, ...);
00397
00404 void play(const char *filename_fmt, ...);
00405
00406 #ifndef SWIG
00407
00413 ArSoundsQueue::Item createDefaultSpeechItem(const char* speech = 0);
00414
00421 ArSoundsQueue::Item createDefaultFileItem(const char* filename = 0);
00423 #endif // SWIG
00424
00426 virtual void *runThread(void *arg);
00427
00428 protected:
00429 bool myInitialized;
00430 std::list<Item> myQueue;
00431 ArMutex myQueueMutex;
00432 void lock() {
00433 myQueueMutex.lock();
00434 }
00435 void unlock() {
00436 myQueueMutex.unlock();
00437 }
00438 bool tryLock() {
00439 return myQueueMutex.tryLock();
00440 }
00441
00443 std::list< ArRetFunctor<bool>* > myInitCallbacks;
00444
00445 bool myPlayingSomething;
00446 Item myLastItem;
00447
00449
00450 PlayItemFunctor *myDefaultSpeakCB;
00451 InterruptItemFunctor *myDefaultInterruptSpeechCB;
00452 PlayItemFunctor *myDefaultPlayFileCB;
00453 InterruptItemFunctor *myDefaultInterruptFileCB;
00455
00456 int myPauseRequestCount;
00457 ArCondition myPausedCondition;
00458
00460
00461 std::list<ArFunctor*> myStartPlaybackCBList;
00462 std::list<ArFunctor*> myEndPlaybackCBList;
00463 std::list<ArFunctor*> myQueueNonemptyCallbacks;
00464 std::list<ArFunctor*> myQueueEmptyCallbacks;
00466
00468 void invokeCallbacks(const std::list<ArFunctor*>& lst);
00469
00471 void invokeCallbacks(const std::list<ArRetFunctor<bool>*>& lst);
00472
00477 void pushQueueItem(Item item);
00478 void pushQueueItem_NoLock(Item item);
00480
00483 Item popQueueItem();
00484 Item popQueueItem_NoLock();
00486
00487 };
00488
00489 #endif
00490