| activate(void) | ArAction | [virtual] |
| addSequence(int sequence) (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| addToConfig(ArConfig *config, const char *sectionName, int priority=ArPriority::NORMAL) (defined in ArActionStallRecover) | ArActionStallRecover | |
| ArAction(const char *name, const char *description="") | ArAction | |
| ArActionStallRecover(const char *name="stall recover", double obstacleDistance=225, int cyclesToMove=50, double speed=150, double degreesToTurn=45) | ArActionStallRecover | |
| BACK enum value (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| deactivate(void) | ArAction | [virtual] |
| doit(void) (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| fire(ArActionDesired currentDesired) | ArActionStallRecover | [virtual] |
| FORWARD enum value (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| getArg(int number) const | ArAction | [virtual] |
| getArg(int number) | ArAction | [virtual] |
| getDescription(void) const | ArAction | [virtual] |
| getDesired(void) | ArActionStallRecover | [inline, virtual] |
| getName(void) const | ArAction | [virtual] |
| getNumArgs(void) const | ArAction | [virtual] |
| isActive(void) const | ArAction | [virtual] |
| log(bool verbose=true) const | ArAction | [virtual] |
| MOVEMASK enum value (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| myActionDesired (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| myArgumentMap (defined in ArAction) | ArAction | [protected] |
| myCount (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| myCyclesToMove (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| myCyclesToTurn (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| myDegreesToTurn (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| myDescription (defined in ArAction) | ArAction | [protected] |
| myDesiredHeading (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| myDoing (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| myIsActive (defined in ArAction) | ArAction | [protected] |
| myLastFired (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| myName (defined in ArAction) | ArAction | [protected] |
| myNumArgs (defined in ArAction) | ArAction | [protected] |
| myObstacleDistance (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| myResolver (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| myRobot (defined in ArAction) | ArAction | [protected] |
| mySequence (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| mySequenceNum (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| mySequencePos (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| mySideStalled (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| mySpeed (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| myState (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| setNextArgument(ArArg const &arg) | ArAction | [protected] |
| setRobot(ArRobot *robot) | ArAction | [virtual] |
| State enum name (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| STATE_GOING enum value (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| STATE_NOTHING enum value (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| TURN enum value (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| TURN_LEFT enum value (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| TURN_RIGHT enum value (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| TURNMASK enum value (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| What enum name (defined in ArActionStallRecover) | ArActionStallRecover | [protected] |
| ~ArAction() | ArAction | [virtual] |
| ~ArActionStallRecover() | ArActionStallRecover | [virtual] |
1.4.0