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ArPriorityResolver.cpp

00001 /*
00002 ActivMedia Robotics Interface for Applications (ARIA)
00003 Copyright (C) 2004,2005 ActivMedia Robotics, LLC
00004 
00005 
00006      This program is free software; you can redistribute it and/or modify
00007      it under the terms of the GNU General Public License as published by
00008      the Free Software Foundation; either version 2 of the License, or
00009      (at your option) any later version.
00010 
00011      This program is distributed in the hope that it will be useful,
00012      but WITHOUT ANY WARRANTY; without even the implied warranty of
00013      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014      GNU General Public License for more details.
00015 
00016      You should have received a copy of the GNU General Public License
00017      along with this program; if not, write to the Free Software
00018      Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 
00020 If you wish to redistribute ARIA under different terms, contact 
00021 ActivMedia Robotics for information about a commercial version of ARIA at 
00022 robots@activmedia.com or 
00023 ActivMedia Robotics, 19 Columbia Drive, Amherst, NH 03031; 800-639-9481
00024 
00025 */
00026 
00027 #include "ArExport.h"
00028 #include "ariaOSDef.h"
00029 #include "ArPriorityResolver.h"
00030 #include "ArAction.h"
00031 #include "ArRobot.h"
00032 
00033 ArPriorityResolver::ArPriorityResolver() :
00034   ArResolver("ArPriorityResolver", "Resolves strictly by using priority, the highest priority action to act is the one that gets to go.  Does no mixing of any variety.")
00035 {
00036   
00037 
00038 }
00039 
00040 
00041 ArPriorityResolver::~ArPriorityResolver()
00042 {
00043 }
00044 
00045 ArActionDesired *ArPriorityResolver::resolve(
00046         ArResolver::ActionMap *actions, ArRobot *robot)
00047 {
00048   ArResolver::ActionMap::reverse_iterator it;
00049   ArAction *action;
00050   ArActionDesired *act;
00051   ArActionDesired averaging;
00052   bool first = true;
00053   int lastPriority;
00054   
00055   if (actions == NULL)
00056     return NULL;
00057 
00058   myActionDesired.reset();
00059   averaging.reset();
00060   averaging.startAverage();
00061   for (it = actions->rbegin(); it != actions->rend(); ++it)
00062   {
00063     action = (*it).second;
00064     if (action != NULL && action->isActive())
00065     {
00066       act = action->fire(myActionDesired);
00067       if (robot != NULL && act != NULL)
00068         act->accountForRobotHeading(robot->getTh());
00069       if (first || (*it).first != lastPriority)
00070       {
00071         averaging.endAverage();
00072         myActionDesired.merge(&averaging);
00073         
00074         averaging.reset();
00075         averaging.startAverage();
00076         first = false;
00077         lastPriority = (*it).first;
00078       }
00079       averaging.addAverage(act);
00080     }
00081   }
00082   averaging.endAverage();
00083   myActionDesired.merge(&averaging);
00084   /*
00085   printf(
00086       "desired delta %.0f strength %.3f, desired speed %.0f strength %.3f\n",
00087       myActionDesired.getDeltaHeading(), myActionDesired.getHeadingStrength(), 
00088       myActionDesired.getVel(), myActionDesired.getVelStrength());
00089   */
00090   return &myActionDesired;
00091 }
00092 
00093 

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